Among Uscan sometimes be a bit overwhelming. The social deduction game revolves around up to 10 players working together on a mapto find imposterswhile a few of them are the imposters who attempt to kill all the innocent individuals off. A large chunk of the round involves gathering information while also completing tasks.
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Players can share information with each other in meetings, which are normally called when someone finds a body. However, some information can’t wait too long. That’s why emergency meetings exist inAmong Usas it gets everyone gathered before anyone else dies and before the round ends. But how do emergency meetings work exactly?
3How To Start An Emergency Meeting
Before a round starts, the person in charge of setting up each round has the abilityto give playersa certain amount of times that they can call an emergency meeting. The default tends to be one or two times, but this can be adjusted to however the lobby likes to play. When in-game, regular and emergency meetings are held in the same place.
Therefore, when looking for the button to start an emergency meeting, players should go to the proper location:

2How Crewmates Should Act In Emergencies
Emergency meetings have a bit of different energy from regular meetings. Most times, regular meetings just revolve around discovering where a body was found and then figuring out where everyone was that particular round. With emergency meetings, it’s often that a player is calling them because they want to reveal information on another player.
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The best thing that an innocent crewmate can dois just listento what the player has to say. Unless they are lying about something that can easily be proved, it’s best to sit back and let them hash it out with someone else. That said, if a player is being accused of something they didn’t do, try to rationally provide evidence of how that isn’t the case.
1How Imposters Should Act In Emergencies
It’s easier to take in emergency meetings when innocent. It’s a much different experiencein the shoes of the imposter. There’s a good chance that, when an emergency meeting is called, a player is about to call the imposter out on doing something. Be prepared todeny, deflect, or come up with a storythat ends with the accuser being voted off instead.
If an accuser is going after a fellow imposter, it might be best to remain silent unless there’s a good defense to be made. If an accuser is going after an innocent crewmate, jump on the opportunity to get rid of them.

