Summary
Dead by Daylightis a complex game under the surface, but one aspect’s simplicity works best for what it does. Players have a lot to keep track of inDead by Daylight, even though each side has one main goal to focus on. Survivors need to repair generators and escape, while Killers need to kill Survivors. Complicating this is the sheer amount of variables involved, as chosen killers, perks, items, and add-ons will drastically change the course of a match. Even with so many different twists in each match, at least one thing is always easy to keep track of.
An important aspect ofplaying Survivor inDead by Daylightis teamwork. After all, the only real advantage that the Survivors have over the Killer is their numbers, and if they don’t work together, their chance of survival plummets. While players can join a party with several friends and keep constant communication through a Discord or Skype call, not everyone has that luxury, especially not solo players. Even then, players without this luxury still have an effective way to communicate with each other. It just takes a little time to figure out how to do so inDead by Daylight.

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There are a few abilities available to Survivors that areunderratedly useful inDead by Daylight, even though they have no explicit functions. There are a few gestures that Survivors can use during a match in lieu of voice chat to communicate with nearby allies. These gestures consist of:
WhileDead by Daylightonly provides Survivors with three gestures for communication, the player base has proven impressively innovative. At times, it can seem like the Survivors have their own language mid-trial.

The Pig and Ghostface can also crouch, which friendly Killers often use to communicate with Survivors.
Several aspects of gesture-based communication are thankfully easy forbeginner survivors inDead by Daylightto learn. The point and beckon are both self-explanatory, while the crouch has several meanings. Players have crouched repeatedly to draw other Survivors' attention since it’s often quicker than beckoning. A quick double crouch is also frequently used as a thank-you gesture after being healed. Aside from its intended use, the point is also associated with “booping the snoot” of a friendly Pig player, or patting Maurice the horse at Father Campbell’s Chapel. Survivors can do a surprising amount with the few gestures granted to them.
WhileDead by Daylightonly provides Survivors with three gestures for communication, the playerbase has proven impressively innovative.
Not all communication between players is wholesome, though. Some players use gestures to annoyDead by Daylight’s Killersand Survivors alike. The most common instance of such behavior is teabagging, rapidly crouching to taunt the killer, typically after a pallet stun or in front of the exit. Flashlights will occasionally be flickered for the same effect. Some survivors may also use the point to direct killers toward their teammates, although this move often gets them hit by the killer instead. Unfortunately, some players ended up finding a way to makeDead by Daylight’s emoting language toxic, although at least the more helpful uses of the emotes remain.
Dead by Daylight’s playerbase has managed to do a surprising amount with its limited communication options. AlthoughDead by Daylight’s future updateswill bring plenty of new perks, Killers, and Survivors, they won’t need to add more emotes. As it stands, Survivors have developed a simple yet effective way of communicating. While more emotes may get added sometime in the future, they aren’t truly necessary. Especially considering the update that lets Survivors see what their teammates are doing, they have the ability to share most of what they need to.Dead by Daylight’s Survivor language is a fascinating example of doing a lot with few options.