Destiny 2is a massively popular first-person shooter that has garnered a loyal fan base since its release in 2017. As a game constantly being updated and improved, it would greatly benefit from including Nvidia RTX features such as ray-tracing reflections, shadows, and ambient occlusion, as well as DLSS, which stands for Deep Learning Super Sampling. These features withinDestiny 2wouldn’t be only visual enhancements from RTX, but would also give a massive boost in performance.

Among the most noticeable improvements that ray-tracing reflections would bring toDestiny 2is how they would benefit such a strong art style. One practical use for this could be the realistic depiction of reflections on surfaces capable of returning rays of light, such as water or metallic objects, which could make the game all the more immersive. In addition to improving the game’s reflections, RTX would also enhance the gameplay experience. For example, players could use reflective surfaces to their advantage in combat, such as using a puddle of water to see around corners or a shiny surface to distract enemies. This added level of strategy would certainly make the gameplay more engaging and dynamic, potentially paving the way forspace battles inDestiny 2.

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Ray Traced Shadows and Ambient Occlusion Would Massively Enhance Destiny 2’s Art Style

Another Nvidia RTX feature that would greatly benefit the overallquality of life inDestiny 2is ray-tracing shadows. In the current game version, shadows are static and do not change with the movement of objects or the environment’s lighting outside the occasional flashlight players get. Ray-tracing shadows would be more realistic and dynamic, as they would be accurately cast based on the ever-changing lighting of the battlefield. The added spectacle alone would make this a positive change, especially after players see how many more objects have cast shadows within the environment.

Ambient occlusion is another Nvidia RTX feature that would end up being one of thebest changes inDestiny 2, improving its visual package. This technique accurately simulates how light interacts with objects and surfaces in a 3D environment, filling nooks and crannies with added shadow depth. Currently,Destiny 2’s 3D ambient occlusion setting is a far cry from newer RTX variants, leading to unrealistic lighting and shadows. With the inclusion of RTX, these elements in the game would expand the looter-shooter’s visual depth and lighting accuracy.

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Where RTX Would Benefit Destiny 2 Visually DLSS Would Give Players Much Higher Framerates

However, these features would only work well with DLSS, which is a feature that would counteract RTX’s performance costs. DLSS uses deep learning algorithms to intelligently upscale the resolution of a game, resulting in improved performance without sacrificing visual quality. Aside from helping with RTX, this would be particularly beneficial for players with lower-end systems, allowing them to playDestiny 2at higher resolutions without experiencing as many performance issues. While some of these technologies, like DLSS, wouldn’t work on consoles, a next-gen update for the console versions ofDestiny 2withAMD’s FSR 2.0 would benefit PS5 and Xbox Series X/Splayers.

Ultimately, including NVIDIA RTX features, such as ray-traced reflections, shadows, ambient occlusion, and better resolution would be a win/win scenario forDestiny 2, especially seeing howDLSS upscaling supports over 200 gamesnow. These features would enhance the visual fidelity and immersion of the game, as well as improve the gameplay experience and performance. As a live-service game that constantly evolves, including these features would be a welcome addition toDestiny 2and would undoubtedly be appreciated by its dedicated fan base. Whether Bungie decides to go through with this change may depend on many factors, and for now, it’s up to speculation.

Destiny 2is now available on PC, PS4, PS5, Xbox One, and Xbox Series X/S.