Summary

Final Fantasy 7 Rebirthis the upcoming second entry in Square Enix’s trilogy remakingFF7, one of the publisher’s most beloved titles.Final Fantasy 7 Remakewas launched in April 2020 and immediately captured the hearts of fans with its excellent action RPG combat and unique spin on the original story.FF7 Remakestood out against other major releases at the time, especiallyFinal Fantasy 15,which had a large open world that very often felt far too empty. Instead,Remakewas a far more linear experience, allowing it to focus on telling an engaging story that was situated in a deliberately crafted world.Final Fantasy 7 Rebirthwill return to an open-world approach, but going too big could kill its momentum.

Final Fantasy 15’s open worldis an impressive 750 square miles, but it is poorly utilized. If not for the characters having a car to get around in, the game would be extremely difficult to navigate. The size of the map lends to the feeling that the game is a road trip, but it is largely emblematic of a problem many open-world games face. Driving through the world lends to a sense of immersion, but walking around the parts of it that aren’t being utilized for storytelling reveals that it’s actually mostly empty. Just because a game’s world is big doesn’t mean that it feels lived-in or engaging to explore.

final-fantasy-7-rebirth-dev-confirms-new-locations

Elden Ring and Tears of The Kingdom Show That Small Worlds Can be Packed with Content

Elden Ringhas been one of the most well-received games in recent years, and no small part of its acclaim can be attributed to its approach to open-world design.Elden Ring’s open world is packed with contentdespite only being approximately 30 square miles.Tears of the Kingdomcomes in at just about 50 square miles and is also packed with problems to solve and things to see. In these games, simply walking around seldom feels pointless. Games likeFF15andGhost Recon: Breakpointmay have much larger maps, butTears of the KingdomandElden Ringshow that an open world is only as good as the content that fills it.

Final Fantasy 7 Rebirth’s Map Must Justify Its Size

Elden Ring’s open world is compelling because the player is never far from something to do or see. This design philosophy makes moving from one objective to the next intuitive while encouraging exploration.Final Fantasy 7 Rebirthmust honor the original’s world mapby making it one that is visually engaging and filled with worthwhile content.FF7’s world map is large in theory, consisting of three islands, but there’s no need for it to be totally massive either. The developers must carefully occupy these islands with places both new and old and make sure that players are never trekking long distances with nothing to do or see.

How Big Should Final Fantasy 7 Rebirth’s Map Be?

Final Fantasy 7Rebirth’s map should probably be somewhere in the realm of 55 to 65 square miles at most.FF7’s world is filled with different biomes, so plenty of space will be necessary to sell the scale of the islands, but creating another enormous map like that ofFinal Fantasy 15would most likely be a mistake. Around 50 square miles is enough space for an open world to feel massive, but it’s not so much that it is overwhelming or destined for large swaths of emptiness.Vehicles are confirmed forFinal Fantasy 7 Rebirth, but it would be a shame for the game to be developed around the assumption that players will simply move through the environments rather than explore them.

FF7 Rebirthwon the Most Anticipated Gameat The Game Awards 2023, and how its developers have approached open-world design will likely be a large factor in whether it lives up to fan’s high expectations.Final Fantasy 7 Remakewas great because it was a tight experience that didn’t waste players' time in telling its story.Rebirth’s move to an open-world must maintain that sensibility if it is going to be as good as its predecessor. More important than the square mileage ofFF7 Rebirth’s map will be how it is filled.

ff7-rebirth-cover

Final Fantasy 7 rebirth producer multiplatform releases

FF7-Trilogy-Part-3-development-update

Final Fantasy 7 Rebirth Gets First PC Patch

Final Fantasy 7 Rebirth Has Good News for Steam Deck Users

Tifa looks bald in Final Fantasy 7 Rebirth on PS5 Pro

Playing the Chocobo Racing mini-game in Final Fantasy 7 Rebirth

Final Fantasy 7 Rebirth Aerith’s Spirit Looks At Tifa and Red XIII