Halo Infinite’ssurprise launch was a special treat for fans of the franchise, as the full game isn’t meant to debut for a few more weeks. WhileHalo Infinite’smultiplayer beta has been well received as far as gameplay goes, progression has been another issue entirely. The battle pass' challenge progression system has caused issues both in and out of matches, frustrating players. However, 343 Industries has since put a band-aid on the problem, speeding up progression by a lot. Unfortunately,Halo Infinite’s Tenrai eventnow needs some love too.
Around the internet, fans are venting about theTenrai event’s battle pass. While it’s free, players are only able to progress the Tenrai event pass by completing event challenges, which are capped and share slots with the other weekly challenges. Basically, if players get stuck with a suite of non-event challenges that they have trouble completing, it can completely block progress and make it more difficult to progress. However, there are other issues that are even more contentious.
RELATED:Halo Infinite Beta Multiplayer Clips to Disappear From Theatre After Full Launch
The Tenrai event will return five more times during Season One, so players will have other opportunities to unlock rewards in the free pass. Those looking to complete the pass this week, though, are out of luck. The Tenrai event pass can’t be completed in the first week because its challenges are capped, which is proving to be a major issue for some players.
The other problem seems to be pointed towardsHalo Infinite’s in-game store, which currently features armor sets based around the Tenrai event. Players feel that pieces of the event armor being impossible to obtain during the first week is a play by 343 Industries to get more players to purchase the “premium” options in the shop, which have what some consider to be a hefty price tag attached to them.
So far, the number of customization options and the speed at which players earn them hascausedHalo Infinitea fair bit of trouble. The challenge-based progression system is largely at fault here, as the snail’s pace that players were able to progress in the first few days of the beta fueled perceptions that customization was limited. All players looked the same because they couldn’t earn new gear, and with some players still stuck at lower tiers on the pass, it’s difficult to shake that perception.
On a positive note, 343 Industries has been responding well to player feedback. The developer is planning broader changes toHalo Infinite’s progression in the future, though it has stressed that such a change will take time. Time will tell if those changes come quickly enough, though.
Halo Infiniteis available now for PC, Xbox One, and Xbox Series X.