TheLittle Nightmaresfranchise is one of the most unique horror series in the genre and is set to release its third installment later this year withLittle Nightmares 3. The beautiful art style and disturbing stories and imagery that the first twoLittle Nightmarestitles offered players are set to return with its third entry, this time as a co-op experience.
DespiteLittle Nightmares 2not being a co-op title, the game starred two main characters, newcomer Mono and the first game’s protagonist, Six.Little Nightmares 3will also star two characters due to its co-op gameplay, and although it’s unknown whether the two new characters—Low and Alone—will have any ties to Mono or Six,Little Nightmares 3is once again set to explore the dynamics of having to work as a team during dark circumstances. However, a twist that happened inLittle Nightmares 2might have been better if it was saved for the upcoming third entry.

The Twist in Little Nightmares 2 May Have Come Too Soon
Spoilers forLittle Nightmares 2ahead.
For those who have playedLittle Nightmares 2, the most shocking part of the game happens near the end of the story when Mono and Six are on the brink of escape. Mono has to jump over a giant crevasse to catch up with Six after running from the final boss. After Six grabs Mono’s hand, seemingly bringing them both to safety, she lets Mono’s hand go, letting him fall into the darkness. Although he doesn’t die, the twist reveals thatLittle Nightmares 2’s Mono becomes the antagonistthe two were trying to escape: The Thin Man.
Little Nightmares 2’s Twist in a Co-op Setting
Although theending ofLittle Nightmares 2is incredibly shocking to witness after being led to believe Mono and Six were inseparable, this type of twist ending could have been even more jaw-dropping in a co-op setting. Playing with a friend for hours only to be faced with a betrayal would add a whole new layer to such a heartbreaking twist.
There arehigh hopes forLittle Nightmares 3and it will be quite tough to follow such a tragically great ending. The events ofLittle Nightmares 2were sad enough, but the twist was a final gut-wrenching turn of the knife. It’s going to take a major story arc for Low and Alone’s story to match that energy, which is why the twist may have best been left forLittle Nightmares 3.
Low and Alone’s backstory is a complete mystery, begging the question of whether their dynamic will mirror Mono and Six in a way that connects them.
A High Bar for Co-op Storytelling in Little Nightmares 3
Despite the speculation that the second game’s twist may have been better for a co-op game, the ending ofLittle Nightmares 2was ultimately important toSix’s overall story and lore inLittle Nightmares. What first looks like a horrifying betrayal is a much deeper situation for Mono and Six, which makes the twist ending completely necessary. Besides, having such a betrayal come about organically in a co-op experience might be difficult to pull off without being scripted.
It would be incredibly difficult to tell the story of Mono and Six in any other way, so in the end, the climax ofLittle Nightmares 2is probably best left in this entry, although imagining the plot twist in a co-op game is compelling. It will be difficult to outdo such a shocking ending, butLittle Nightmares 3is sure to have plenty of horrorsas the story of Low and Alone is revealed to players.