Journey's Social Systems Were Inspired By Demon's Souls
Back in 2012, Thatgamecompany’sJourneytook the indie game scene by storm when it launched on the PS3. Players take on the role of a robed figure in a desert, given the simple goal of reaching the very top of a mountain, shown in a cutscene at the very beginning of the game. Along the way, players will face a variety of obstacles throughout their trek, advancing through a variety of biomes and environments that impede their progress....