Post-game inPokemonhas always been a major topic of discussion. Once the player has finished collecting all eight badges, foiled the villain team’s plans, and become the Pokemon League champion, there are still a few tasks left. Completing the region’s Pokedex by obtaining a copy of every Pokemon from a given region is one thing, and this is quickly followed up with the National or Living Dex for players to store all of theirPokemonentries from across the series.Grinding up Pokemon for online competitionis also a frequent pastime, and there’s usually some sort of bonus area that offers particularly strong trainer battles likeGoldandSilver’s Mount Silver orEmeraldandPlatinum’s Battle Frontier.

Recent games have sparked some controversy regarding the quality of post-game content. Fans would like to see the Battle Frontier return, but Game Freak seems more interested in adding other attractions.Pokemon SwordandShield’s post-games were particularly sparse at launch, and it took their paid DLC to introduce both new areas, more raids, and a new tournament mode.Pokemon Legends: Arceustrailed off similarly, but that has been fortunately remedied by its free Daybreak update. Several new quests and attractions have been added to it, and among them is a special new mode called Eternal Battle Reverie. This is great news forPokemon Legendsplayers, especially since it strongly resembles an old Battle Frontier facility that fans have been hoping to see again.

Pokemon Legends Arceus Eternal Battle Reverie

RELATED:Pokemon Legends: Arceus' Massive Mass Outbreaks Pave the Way For DLC Monsters

Pokemon Legends' Eternal Battle Reverie Is a Great Post-Game Addition

Eternal Battle Reverie is accessed from the player’s bed in Jubilife Village after they have finishedPokemon Legends' main game and the Daybreak request. Arceus warps the trainer to a special battlefield and offers them a challenge: A gauntlet of Pokemon opponents that gradually increase in strength. Players can choose from a list of three vague descriptions, all of them tied to specific pools of Pokemon.

These battles can produce Pokemon ranging from level 60 to 100, and while they usually just contain one opponent, certain categories will summon multiple. Some of those fights include Sinnoh’s local legendaries, so players should think hard about taking ominous-sounding challenges. EveryPokemon and Pokemon form inLegendsshows up somewhere, so teams need to be prepared for anything.

pokemon platinum battle frontier feature

Things will ramp up after a while, as every Pokemon will become level 100 after twenty battles, and Arceus itself will step in as the 50th opponent. This is atrue test of the player’sPokemonskills, but fortunately, the odds are not entirely stacked against them. Every battle has a point value assigned to it, with those points claimed upon a victory. The player then has the option of exchanging those points for anything from complete HP restoration, to forcing opponents to start with a status condition. HP can even be sacrificed to double point gain. Smart use of a well-rounded team will take a player far, and this mode also makes for a great way to level up Pokemon quickly.

Pokemon Platinum’s Battle Castle is a Clear Inspiration for Battle Reverie

It’s always nice to seePokemongive players a real challenge, and that is one of the main reasons whyPokemon EmeraldandPokemon Platinum’s Battle Frontiersare so celebrated. Each game offers its own set of facilities with special rules, and one ofPlatinum’s is called the Battle Castle. Run by the Frontier Brain Darach, players will have to decide on a one-on-one or two-on-two battle format, and then take on seven battles in a row before they are given a chance to exit.

Where this facility differs from the rest is its lack of free healing between fights, forcing players to make use of points they earn to heal and examine their upcoming opponents. They also cannottake their held items into the facility, meaning they will need to purchase the ability to buy items and then spend points to do so. Darach himself will face trainers after twenty-one and forty-nine fights, and beating him is the only way to get the Battle Castle’s medals.

The similarities between the Eternal Battle Reverie and Battle Castle are too obvious to be ignored. While one has players fighting Pokemon directly and the other uses trainers, they operate under the exact same rules. Aside fromLegends’ lack of held items necessitating different rules, the Battle Reverie is largely a recreation of the Battle Castle. After so many years spent withouta true sequel to the Battle Frontier, it’s great to see an equivalent in another game. Hopefully, this is a prelude to the full suite of post-game attractions returning in a newPokemongame, and if not, then it at least has acknowledged the value held within those old facilities.