Summary
Baldur’s Gate 3allowsplayers to select between twelve different classes and customize them with a variety of Feats, subclasses, and multi-classing with others for intriguing combat situations. That means players are free to experiment with a myriad of possibilities when it comes to combining weapons and gear as part of a larger character build.
Each class has a wide array of choices for armor or weapons, which means players should also be on the lookout for new gear that will work perfectly with their build as they explore the Sword Coast. Some armor combinations are better and more rewarding than others, so players may need to experiment with the gear they find to uncover the best combinations.
Updated on February 24th, 2025, by Kristy Ambrose:Awards and accolades for Baldur’s Gate 3 continued to roll in for Larian Studios well into 2024,and a big final patchis still incoming. Several new subclasses also mean even more possibilities with creative builds for every class and role. Every character has unique armor or weapons to match their proficiencies, but characters can also change their preferences as the game progresses. Storage might become an issue, but other than encumbrance, there’s no reason players can’t have some fun by collecting different sets for various DPS characters, defenders, or strikers. This update brings a new fiery sorcerer build for aspiring mages everywhere.
Abilities and Buffs
Circle of Bones
Dropped By Balthazar in the Gauntlet of Shar
Allied undead are resistant to bludgeoning, slashing, and piercing damage. Players can also cast animate dead.
Reaper’s Embrace
Dropped by Ketheric Thorm
All damage is reduced by two. Players cannot be moved against their will by spells or actions, but have Disadvantage on Dexterity saving throws.
Increases the wearer’s dexterity score to 18.
Helldusk Boots
Found in a locked chest on the Upper Levels of the Wyrm’s Rock Fortress.
A player cannot be forcefully moved by an enemy’s spells or actions, they also ignore the effects of Difficult Terrain. When a player fails a saving throw, a player can use their reaction to succeed instead.
Cloak of Displacement
Purchased in Danthelon’s Dancing Axe
At the beginning of a player’s turn, the cloak activates, giving enemies Disadvantage on attack rolls against the wearer. This effect remains until the wearer takes damage.
Players who want to experience what it’s like to be the death knight opponents they may commonly face inBaldur’s Gate 3should look no further than using this combination of armor choices when deciding on what their character should wear.
Helmet of Arcane Acuity
Found In the Mason’s Guild
Players gain a level in Arcane Acuity for two turns when they make a melee attack.
Armor of Agility
Sold by Gloomy Fentonson at Stormshore Armory
Players add their Dexterity modifier to their armor class. This armor also doesn’t impose a Disadvantage on stealth checks.
Daredevil Gloves
Purchased from A’ja’nir Jeera in Crèche Y’llek
The wearer gains a plus 1 to their spell attack roll. They can also cast ranged spells as a melee spell attack.
Vital Conduit Boots
When the player casts a spell that needs concentration, they gain 8 temporary hit points.
Bards that choose the subclass of College of Swords may find themselves regularly in the way of damage. Some players may at first struggle to keep their bard alive because of this. Fortunately, with the right armor combo, this can be avoided.
Bonespike Helmet
Purchased from the voiceless Penitent Berenice in the Lower City Sewers
When a player rages, surrounding enemies must make a Wisdom saving throw or take 2-8 psychic damage.
Bloodguzzler Garb
Found on a Duergar in the Underdark
When an enemy damages the player, the player gains Wrath for 1 turn.
Bonespike Gloves
Found on Strangler Luke in the Undercity Ruins
The player’s attacks ignore resistance to slashing, piercing, and bludgeoning damage.
Linebreaker Boots
Found in the Worg Pen in the Shattered Sanctum or on Beastmaster Zurk
Once per turn, when a player dashes, they gain Wrath for 2 turns.
Players tend to struggle to find the perfect gear to put on their Barbarians, especially as it’s best when they rely on their unarmored defense. Thankfully, all four of these pieces of gear don’t require any sort of armor proficiency. No Feats or other changes are required for any Barbarian using this gear.
Wapira’s Crown
Accept the reward from Zevlor after killing the Goblin leaders in Act 1
When healing an ally, the caster gets 1-6 hit points back.
Adamantine Scale Mail
Forged at the Adamantine Forge
All incoming damage is reduced by 1 when equipped and attackers can’t land critical hits on the armor user.
The Reviving Hands
Purchased at the Stormshore Tabernacle in the Lower City
When a player heals a creature, they gain Blade Ward. If they are revived, they gain the effect of Death Ward.
Boots Of Speed
Curing Thulla in the Underdark
Allows the player to dash as a bonus action by using the action Click Heels.
Clerics can be excellent frontline units, but sometimes, it’s better to have an individual who will mainly focus on support.
Blazer Of Benevolence
Rescue Volvo from the Shattered Sanctum
When inspiring an ally, the player gets 4 temporary hit points.
Cerebral Citadel Gloves
Found in the Emperor’s Old Hideout
When a player charms or frightens a creature, they gain a 1d4 bonus for their attack and saving rolls.
Vivacious Cloak
Found in the Grand Mausoleum
The player gains 7 temporary hit points after casting a spell while they are in melee.
There may be no Bard companion for players to recruit inBaldur’s Gate 3, but the class is still available for players to choose for themselves or change a companion into by using Withers. There are plenty of interesting armor combinations that work perfectly for such a class, but this is one of the best.
Hood of the Weave
Purchased from Mystic Carrion in Philgrave’s Mansion
The player gains a plus 2 bonus to their spell save DC and spell attack rolls.
Robe of Supreme Defenses
Sold by Ferg Drogher in Rivington
While concentrating, a player can add their spellcasting modifier to their saving throws and gain a plus one to their armor class.
Gemini Gloves
Purchased from Helsik in the Devil’s Fee
Cantrips can target town foes or allies at once, the same target can even be chosen twice.
Boots of Arcane Bolstering
Bought from Arab Oblodora in Moonrise Towers
Each time the player dashes, the wearer gains an Arcane Charge for two turns.
Cloak of the Weave
Purchased from Helsik the Devil’s Fee
Players gain a plus one to their spell save DC and spell attack rolls. They also gain the ability to absorb elements.
Wizards are one of few classes inBaldur’s Gate 3that have no armor proficiencies, this means they are forced to use the available clothing otherwise they are unable to cast spells. Thankfully, there are countless clothing items for players to experiment with.
Hat of Storm Scion’s Power
Sold by Araj Oblodra in Moonrise Towers
When the wearer deals Thunder damage, Thunderous Acuity activates to give them Arcane Acuity.
The Jolty Vest
Part of Brem’s special inventory in the Zhenatrium Hideout. He can sell it after completing the quest “Find the Missing Shipment.”
Superior Material, which gives -1 to slashing damage, andCountershock, which stuns to attacker if the wearer has Lightning charges.
Gloves of Belligerent Skies
In the Inquisitor’s Chamber of Crèche Y’llek, in a locked chest.
When the wearer deals Thunder damage, Lightning damage, or Radiant damage,Thunder Conversioninflicts 2 turns of Reverberation upon the target.
Corpsegrinder
Loot from Cairos at the docks west of Rivington.
A maul that does both bludgeoning and Thunder damage. TheTenacityability does bludgeoning damage to the target even if the user misses.
These Clerics are often used as frontline fighters or DPS dealers as opposed to support or healing roles. The wide variety of Domains and the gods that rule over them give Clerics the freedom to do almost anything. Tempest Clerics often serve Talos, the chaotic Storm Lord, while War Clerics often serve Tyr, the blind god of justice.
Helmet Of Grit
Found in the Szarr Palace
When the wearer has 50% hit points or less they gain an additional bonus action.
Adamantine Splint Armour
Forged in the Grymforge
All incoming damage is reduced by two, when a melee attack hits the player the attacker is sent reeling for three turns. Attackers can also not land critical hits.
Gauntlets of Surging Accuracy
Purchased from Lann Tara in Moonrise Towers
When using action surge the player gains a plus 1d4 to attack rolls for the rest of their turn.
Cloak of Protection
Purchased from Quartermaster Talli at the Last Light Inn
The player increases their armor class and their saving throws by one.
Adamantine Longsword
Hits are always critical and ignore Resistance to Slashing damage thanks to the Diamondsbane and Lethal Weapon abilities.
Fighters have the potential to either be incredible damage dealers or brilliant defensive units. With this build, the player can have the best of both worlds.
Hat of Fire Acuity
Dropped by theStrange Oxat Last Light Inn
Grants the caster Arcane Acuity every time they deal Fire damage.
Circlet Of Fire
In Elminster’s vault In Sorcerer’s Sundries
Any non-Cantrip spell that does damage grants the caster a Bonus Action.
Potent Robe
Quest reward for “Rescue The Tieflings.”
Grants extra hit points and additional damage equal to the Charisma modifier.
Gloves Of Flint And Steel
Optional quest reward for “Find the Mushroom Keeper.”
Targets of Fire damage must pass a Constitution saving throw or get the Burning condition.
Incandescent Staff
Sold by Quartermaster Talli at Last Light Inn.
Makes the wielder Fire resistant and gives them the ability to cast Fireball and Firebolt.
There are few times in Baldur’s Gate when players will face off against a creature that isn’t vulnerable to Fire damage, and when they do, Sorcerers have several spells in their repertoire that can compensate.
Circlet of Hunting
Sold by Arab Oblodora in Moonrise Towers
Players gain a 14 bonus to their attack rolls against creatures marked by Hunter’s Mark, True Strike, Faerie Fire, or Guiding Bolt.
Sharpened Snare Cuirass
Sold by Roah Moonglow in Moonrise Towers
Players add their dexterity modifier to their armor class. Enemies have Disadvantage against saving throws when resisting both attacks and spells that inflict the Restrained condition.
Legacy of the Masters
Purchased from Dammon in the Lower City
Players gain a plus 2 bonus to attack and damage rolls when using weapons.
Boots of Genial Striding
Sold by Blurg in the Underdark
The wearer’s movement speed is no longer affected by Difficult Terrain.
Adamantine Shield
+2 AC, the wearer is immune to critical hits, sends opponents Reeling for 2 turns when they miss with a melee attack, and the Shield Blow ability knocks enemies Prone.
Marksmanship Hat
+1 bonus to all attack rolls for ranged weapons that do physical damage (darts, daggers, axes, plus conventional bows and arrows).
Players unlock the only Ranger companion inBaldur’s Gate 3during the final act of the game. In the meantime, players should collect these pieces to make this Ranger one of themost powerful unitsin their party.