Players of grand strategy games who want a better focus on politics and populations might want to giveVictoria 3a shot. Considered a sequel toVictoria 2, hit grand strategy devs from Paradox Development createdVictoria 3as a game to simulate the years 1836 to 1936, allowing players to navigate the century as one of more than 100 countries.

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What’s interesting aboutVictoria 3is how there’s more focus on managing politics and population groups. This time, players need to manage various Diplomatic Plays to give more room for diplomatic actions with less emphasis on warfare. With the sheer potential for complexity acrossVictoria 3gameplay, players might want to check on variousConsole Commandsto maximize their strategies.

Accessing The Console

Before players deep dive into what the console does, it’s important to at least understand the intended use of the console command. In mostgames likeVictoria 3, theConsole Windowis essentially a place where developers and testers can debug non-ironman games to hash things out that may have gotten wrong in a game. At its core, these games allow the Console Window to exist to quickly make changes to current sessions to test new parameters and even fix errors in a live format. Of course, being able to modify the game’s components also means a magic wand to make virtually anything happen, provided players know what things to input.

The Console Proper

As with most other titles and even 4X games with console commands, players can access the Console Window via theTilde (~)key. Otherwise, players may also useShift + Alt + C. PressingTabwhile typing may allow players to “complete” entries they have currently written based on the available commands with the same format.

Enabling/Disabling Debug Mode

While most games have some form of console window to enable players to modify aspects of gameplay, setups inVictoria 3can be modified even further with theDebug Mode. This mode lets players get more in-depth with the changes they want to implement in the game. Whereas the Console Window is where they will type their commands, Debug Mode enables these commands to take place. Here are some things to consider:

Stats, Settings, Configurations

Players who want a more “standard” way of checking for errors in the game can try the traditional way of debugging the title’s many features. These commands can let players see stats, change camera positions, and input numerical values to things that don’t necessarily affect the overall gameplay of the current session, regardless of the chosenVictoria 3civilizations.

These commands are the “true” purpose of the console - to control the game via its code instead of interfaces to check how certain things function and see how changes to variables can affect the overall presentation of the game with the hopes of correcting mistakes.

The map in Victoria 3

3dstats

See 3D stats

A country in Victoria 3

3dstats.EnableGfxZoneStats

Change the game resolution via the console

Routes of War in Victoria 3

Browser.OpenURL []

Open a URL via the browser through the console

Art in Victoria 3

Get camera debug information

Load a camera position

An event in Victoria 3

Save a camera position

Put the game state checksums to the current game log

A commander in a nation in Victoria 3

Delete local crash dumps older than a specific period

Simulate a crash, which then results in a game exit

Celebration in Victoria 3

Debug.Achievements.Lock []

Lock all achievements once more

An alternate way of locking all achievements

Debug.Achievements.ToggleDebug []

Put achievements in debug mode

Debug.TextureMode [Name of debug mode]

Enable a texture for debugging purposes

Dockables.Create [Dockable name]

Create a dockable

Dockables.CreateUserLayout [Dockable layout name]

Generate a new user layout copy of the current layout with a new name

Dockables.DeleteUserLayout [Dockable layout name]

Delete layout as a user layout

Hide revealed dockables

Save the current layout as user layout

Dockables.ShowLayout [Dockable layout name]

View an existing layout and hide the current one

Show the dockable layout manager

GUI.AnimationTimeline.LogStats

Dump the stats of the GUI Animation Timeline system into the debug log

GUI.ClearWidgets

Reset the dummy widget

GUI.CreateDockable [File name] [Widget name] [Dockable id. If doesn’t exist, it will be registered]

Create a dummy dockable widget

Create a dummy widget

Include the loc key in the output of localization

Show only the loc key in the output of localization

Don’t run the data system

Clear all the logs

Reset error count

Map.SavePNG [] [] [<yes/no> Should render flat (optional)]

Save a map for a specific map mode in PNG format

Print a map object information for debugging

MapObjects.GenerateGameLocators [] [ (optional)]

Create locators for the map objects in the game

Place a map object under the player’s cursor

Open a graph view of the tick tasks

Clear the cache of portraits to fully reset them

Toggle random logging

Regenerate the terrain bitmap

Threading.TaskThreadCount [The number of task threads]

Get or set the number of task threads

check_save

Check the consistency of loading and saving

clearlines

Clear lines

clearspawnedentities

Delete entities created by the “spawnentity” command

coa_preview_window

compound_nodeeditor

Check the compound node editor

crash

Force a game crash

show_goals

Show the goals of the AI

ai.debug [tag]

Release debug info for a country

ai_evaluate_building [ ]

Check the debug data for a specific state and building

ai_evaluate_interest []

Check the debug data of the strategic region

ai_evaluate_production_method [ ]

Check the debug data of a selected production method

ai_evaluate_trade_route [ ]

Check the debug data of a selected country trade partner and selected goods

callstack

Show the callstack

Specific Debug Options

Players who want to go for full diagnostics may want to consider checking out various debug options thatVictoria 3gameplay offers. That way, players will be able to not just check for errors in the game, but even log information they find in order to send error reports or create more accurate assessments.

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These are the slate of commands that testers often use when diagnosing problems when playing a game, and players who want to get to knowVictoria 3on a more technical level beyondchoosing the best nations and strategiesmay want to check these settings out.

date [date in format yyyy.mm.dd.hh]

Change the date

observe

Observe the game

debug_mode

Toggle debug mode

debug_lens_option

Toggle the “debug_lens_option” cheat codedebug_mode

debugcharacters

Create a logfile with all information on characters

debugcountrybudgets

Check all information on countries and budgets

debugemployment

Check data on a country’s employment

debugmarkets

Check data on a country’s goods and markets

debugpopconsumption

Check information on a population’s consumption

debugpopwealth

Check the wealth of all populations

debugstates

Check the information of all debug states

Debug.Achievements.Unlock []

Unlock an achievement based on the key

Graphics, Sound Adjustments

Players of the more artistically-inclined variety may be interested in adjusting some parts of the graphics and music of the game, especially whencomparingVictoria 3to other games likeCivilization 6. Below are some of the commands that allow them to reload textures or even modify the active GFX skin into a custom preset. There are even options to play specific songs and even create their own audio events, allowing players ofVictoria 3to go in-depth on specific graphics and audio cues of commands they want to be more immersive with.

gfx.reloadtexture

Reload textures

https://gfx.skin/

Select the active GFX skin

gfx.texture_limit

Select an MB (megabyte) limit to texture video memory usage

Set the current pause_factor of the music

Music.PlayTrack []

Play a specific song

Reset music

Stop the current rack

audio.cpu_info

Show the current CPU usage

audio.list_events

Create an audio event

audio.play_event [audio event]

Play an audio event

entity_editor

Load the entity editor dockable

map_editor

Open the map editor

mapmode [mapmode]

Switch to a map mode

Data Checking

Players who want a more technical way to tinker with the game without outright “cheating” may want to consider using the console commands below. These aren’t necessarily cheat commands per se compared to cheat codes in video games, but at least allowbeginners ofVictoria 3to understand how decisions affect their country and the rest of the nations.

Rather, these commands can give players ofVictoria 3insights into the statuses of various elements of other countries that can help them make more informed decisions with their own gameplay. For the more hardcore fans of 4X titles, these commands can also give them a more statistical point of view when it comes to viewing and confirming just how certain nations are performing in the game.

tag [country_tag]

Switch control of another country

find_unemployed

See all the unemployed in a population

check_pollution_level [state region tag]

Show the pollution for a specified region

create_building_history

Create a history of all buildings in the world

create_pop_history

Create a file with a complete population history

create_state_region_data

Create a list of all the states, regions, provinces, and their resources

update_distribution

Create a list of garrison unit distribution

update_employment

Update list of employees in buildings

validate_employment

Check unemployment across states

validate_income

Check countries with income deficits

Control A Country

Sometimes, it may just be interesting for players to observe other civilizations in a 4X game just to see how they approach development over time in the match. However, it can be a bit boring for players to wait in anticipation as to how civilizations will adjust to their immediate environment. Thankfully, players who want a more direct approach to how the world affects their fellow contenders can do so with these specific commands.

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While also technically a way to “cheat” the game, these commands give players just as much control over other civilizations as their own. Although these controls don’t have an official interface, just being able to adjust civilizations on a whim can add a bit of challenge to the gamer’s playthrough. And for the curious observer, it would be interesting to see how the AI reacts to specific yet unexpected situations - especially for players who want to see how AI may avoidmistakes they always make inVictoria 3. It may also help to realize thatCTRL + Clickalso works to control the country clicked, whereasCTRL + ALT + Clickcan control a selected state.

own [province id/state region tag] [country tag]

Change the owner of a country

add_approval [interest group name] [amount] [time]

Add an approval-timed modifier to an interest group

add_clout [interest group name] [amount] [time]

Adds or removes clout from an interest group via a timed modifier

add_ideology [interest group name] [Ideology to add.]

Add an ideology to an interest group

add_loyalists [culture] [amount]

Add loyalists to a culture depending on the population

add_radicals [culture] [amount]

Add radicals to a culture based on a fraction of the population

add_relations

Change country relations

add_war_support [country_tag] [amount]

Change war support of country in all of their existing wars

research

Acquire a research

wagerate

Set the wage rate of a building

change_law

Change a law

changestatepop [state_id] [pop_type / all] [factor]

Change the population size

escalate []

Escalate diplomatic plays

event [event name] [<country_tag/province_id>]

Execute an event

ignore_government_support

Ignore government support

enable_ai [all/tag]

disable_ai [all/tag]

ai.goal [tag] [goal type]

Check the goal of the system AI

create_ai [self/all/tag]

Create an AI for a country

create_country [country definition] [country type] [culture] [state id]

Create a country

create_political_movement []

Create a political movement

annex [<country tag/id>]

Annex a country

annex_all

Annex all other countries

conquerall [country tag]

Force all of an enemy’s provinces under the player’s control

Rebuild all adjacencies

kill_character [character name]

Kill the specified character

treatyport []

Take treaty port in a specified region

disable_pop_growth

Disable population growth cheat

disable_retooling

Disable retooling cheat

deiron

norevolution

DIsable revolutions

nosecession

Disable secessions

skip_migration

Skip the migration process

The Cheats

These commands are considered the most “cheat-like” in terms of what they’re capable of. Considered as the more straightforward and beneficial console commands, these inputs are quite similar to overpowered selections present when players tinker with the console in games such asThe Elder Scrollsseries or evenThe Sims.

Due to the sheer intensity of micromanagement inVictoria 3,these commands offer accessibility and convenience for players who want a smoother and more hassle-free ruling experience, be it through hacking their way to thebestVictoria 3army compositionsor dominating the economics scene. Most of these commands speed up the progression of things in aVictoria 3nation, most of which may take the span of several turns to complete. These can give players an unprecedented advantage in their sessions.

fastbuild

Create buildings much faster

fastenact

Enact policies in an instant

fasthire

Hire individuals faster

fastinstitutions

Create institutions faster

fastinterests

Speed up interests

fastmobilize

Mobilize units faster

fastresearch

Get research instantaneously

fastrevolution

Finish revolutions instantly

fastsecession

Conduct secessions instantly

fasttravels

Travel to locations faster

yesmen

All will agree to sway offers and diplomatic proposals

cthulhu

Displays: ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn!

Victoria 3was released in 2022 for the PC, Linux, and macOS.