Halo Infinitehas finally received a release date, and has fans clamoring to learn more about what to expect from the newest entry in the iconic series. It seems as thoughHalo Infinitewill be a drastic new step for the series, including free-to-play multiplayer, an open-world campaign, and a simultaneous release on PC. Despite all of the changes, developer 343 Industries has tried to affirm to fans that it will very much be a traditionalHalotitle.
The development team has also been willing to look back to olderHalotitles to help guide the way forHalo Infinite. Actions like bringing back theold-school radar afterHalo Infinite’s first technical preview. However, 343 Industries should also look at its previous title,Halo 5: Guardians, to find some guidance on how to approachHalo Infinite’s multiplayer.

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Halo Infinite Can Learn From Halo 5’s New Modes
One ofHalo 5’s successes when it came to multiplayer modes was its willingness to try new things and expand what aHalomatch could mean.Halo 5’s Warzone mode was a standout addition fromHalo 5that saw up to 24 Spartans at once battling it out over objectives on massive maps. Throughout matches, players could order more powerful weapons and vehicles to help sway the tides of battle. While the mode did raise some concerns about the game’s REQ system, the willingness to innovate would be great forHalo Infiniteand could helpdistinguish it fromHalo: The Master Chief Collection.
Halo 5also introduced Breakout, a mode played out over multiple rounds where players only have a single life. The mode was focused on facilitating professional levels of play, but ended up not being the most popular with the game’s player base. While Breakout might not have been a huge success,Halo Infiniteshould look at how the mode tried to offer players a more competitive way to play the game, andHalo Infinite’s multiplayer looks likeit could be trying to emulate that as well.

Halo Infinite Can Learn From Forge Mode in Halo 5
Recently it was announced thatHalo Infinitewill launch without forge modeor campaign co-op. This is understandably disappointing for many of the fans looking forward toHalo Infinite, but when the game’s Forge mode does release it should look atHalo 5’s excellent version for inspiration. Forge mode has always been a staple inHalo, butHalo 5’s inclusion of the mode took it to entirely new levels of customizability and construction options that led to some incredible creations.
Players dedicated to the mode were able to make inventive new gameplay maps like obstacle courses anda recreation ofHalo Infinite’s reveal demo. Other players have also usedHalo 5’s forge mode to create incredible art pieces using its lighting, filters, and various construction pieces.Halo Infiniteshould look at how successful the Forge mode inHalo 5was, and build from there to better accommodate the various ways that fans like to design new maps. This would help make its delayed addition feel all the more worthwhile and could be another big leap for the series.
Halo Infinitelaunches on December 8 for PC, Xbox One, and Xbox Series X/S.